My game
proposal for motion design is for a game with numbers. It is geared towards a four-year-old
child. The child controls the character
across the screen to find numbers. Each
level has ten numbers to be found. Level
one would be numbers 1-10, level two would be 11-20, three would be 21-30, and
so on. Each number would be shown in
written form instead of number form. By
doing this, you are teaching the child to count and to spell/read each
number. Each number would not be shown
in the correct order in the level. What
this means is that the first number seen in the level could be seven instead of
one. This means that the child has to go
find the word one before moving on to two and three. Therefore, the level would not be that big
because the child would be moving left and right and backtracking a lot through
the level. Each level would also take
place in a different location. For
example, level one could be in the jungle, level two is in the desert, and
three could be on a beach. The main
character is playful and cartoony or could even be an animal. The child would control this character
around/over/under obstacles to pick up the numbers. There would be 10 levels, with numbers going
up to 100. Along the way the child can
pick up fruit to gain more points but should avoid the monster-like items that
will deduct points. The final boss could
be a monster-like character that is defeated by feeding him junk food. Children would pick items out of a list to
feed him. They could pick from fruits,
vegetables, and junk foods.
No comments:
Post a Comment